Saturday, June 27, 2009

Series Tracker update

I've finally gotten around to uploading a .tar.gz file with the latest version of my SeriesTracker to the google code page. Head on over there if you're interested.

This latest version brings a new templating system that seems to work (I've been using it without problems for a few weeks!) and a slew of bug fixes. The new download includes the default css file, as well as the default template files, all in one convenient package.

I also starting writing up a description of the templating system that I used, for anyone who wants to try their hand at making their own. I recommend just customizing the css file, but I'm sure there are some enterprising people that like to fiddle with stuff, so i thought I'd show people how.

That's about it for now. I started work on monday, so I've generally been too busy/tired to make any real progress on my own projects. We'll see what happens.

Sunday, June 7, 2009

SHRPG back from the dead

Just a quick post about my SHRPG project.

SHRPG (SilverHearts RPG) is an online, browser-based game that I'm developing. It plays like an old-school MUD, but will have some interface conveniences using Web2.0 technology. The goal of the game is to be able to create a character of any type (Jedi? Shinigami? Saiyan?). Basically, I was frustrated because it is really impossible to find a game that has exactly what I want. With this game, I hope it will be possible for everyone to create exactly the sort of character they want to play.

It's been about four months since I last posted an update on the blog, but I definitely have NOT given up on it! This post, and the one on that developer blog, are mostly just to prove that :)

Check out the (currently almost completely empty) website here, or head straight to the developer blog here.