Friday, April 20, 2012

Coming soon: WeGoIgo 2.0

Today I've uploaded GnuGo for WeGoIgo version 1.2 onto the market, in anticipation of the release of WeGoIgo 2.0.

Version 2.0 of my Go application for Android represents a huge step forward for the app---and, I think, for Go on Android in general. For this release, I've gutted the original app, taking everything I've learned since I first wrote WeGoIgo and improving it in nearly every way. While reading SGF files may be a bit slower, it is actually way more efficient---using a custom-built database to store large files for quick retrieval with minimal overhead---and way more flexible, and using the official SGF checker code as a base for more "correct" and compatible SGF loading.

In addition to this, I have finally added annotation features---a first, I think, on Android. You will now be able to edit comments, add labels and symbols, and place stones. Furthermore, once you've added comments and annotations to a game, perhaps you want to email it to someone---no sweat! With WeGoIgo 2.0, sharing games your playing or reviewing is just a click away!

Version 2.0 will be coming out very soon! I don't have anything else on my To-do list at the moment and am in the process of testing, trying to iron out any last-minute bugs.

Follow the break for screenshots and a more comprehensive list of updates, changes, and new features. There are a lot!